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SDZ Episode 10 Tools and Skill Set

I discuss the tools that I use for coding or publishing Software Developer Zone. I talk about what I’m doing with SDZ, what languages I’m learning, what tools I’m using with maybe a few pointers or tips. Join me in using and learning the same things. Then socialize with me on Facebook or most especially Software Developer Zone. SDZ WordPress Plugins CPanel node.js java.softwaredeveloperzone.com questhost.com tomcat node.js Skill Set Java Android Javascript jQuery Angular ajax HTML 5 CSS 3 Tools Serverside PuTTY WinSCP IDE Eclipse Idea Netbeans Scene Builder Android Studio Graphics Blender Inkscape Gimp Media Facebook Youtube LibSyn Twitter Misc Password Safe Github Sourceforge WebServers Tomcat Node.js WebBrowsers Chrome Firefox Developer Edition Opera Edge

Changes: Software Developer Zone Podcast Episode 9-Changes and Plans

Newest Changes and Plans softwaredeveloperzone.com—–>Softwaredeveloperzone.com I talk about the changes and plans with the changeover from softwaredeveloperzone.com to SoftwareDeveloperZone.com and new plans. The new domain, theme, layouts, and features. New post and tutorial trail. Upcoming Post and plans. New marketing plans for how to use paid subscription levels. New plans for how I will use the now SDZ Golf Rating System. Maybe seeking a few co or guest authors. See the first podcast About Arksoft RSS feed is http://arksoft.libsyn.com/rss  

Arksoft Podcast Episode 8-3D Game Engine Programming with Java

Episode 8 3D Game Engine Programming 3D Game Engine coding can be simple or complex. Also see 2D Game Coding using Java RSS feed is http://arksoft.libsyn.com/rss I talk about books that I have been reading. I discuss techniques and concepts related to 3D game programming using Java. Though much of this content is about game development in general and only a small part is directly about Java or exact coding. Books that I talk about.. Black Art of Java Game Programming Black Art of 3D Game Programming C Building a 3D Game Engine C++ I talk about.. Isometric Parallel Orthogonal view World Perspective view Rendering Pipeline Texture Mapping Shading Lighting Other effects Culling for efficiency Painters algorithm for removing hidden objects. Culling for removing hidden objects Z buffer and Z or...

Arksoft Podcast Episode 7-Java 2D Game Programming

2D Game Programming using Java I talk about books that I have been reading. I discuss techniques and concepts related to 2D game programming using Java. Though much of this content is about game development in general and only a small part is directly about Java or exact coding. RSS feed is http://arksoft.libsyn.com/rss Also, see 3D Game Engines using Java Books that I talk about… Black Art of Java Game Programming Black Art of 3D Game Programming C Building a 3D Game Engine C++ Fundamentals of 2D Game Programming with Java As far as techniques go, there is too much to list, but here are a few. What Matrix math is used for… What Vector math is used for… Screens Scrolling Collision Detection Images and Sprites Animation Turn Based vs Real Time Sound And more.

Arksoft Podcast Episode 6- Open Source Projects and Arksoft Updates

Open Source Projects and Arksoft Updates RSS feed is http://arksoft.libsyn.com/rss My Open Source Projects On this one I tell you about my open source projects.. Java Reference Java White Board Java Cave Maps Java Games and Graphics Java Quiz Java Ledger Java Heat Wave Open Text Reader I talk about my experience thus far with open source and open source developers. I tell you about what has been accomplished thus far. Decisions I’ve made good or bad and upcoming changes. I tell you about the new feature on softwaredeveloperzone.com broadcasting my coding sessions or giving live classes.

Core Packages, Java Standard Libraries Episode 5

Java Standard Libraries Part One Core packages are the java.package packages. RSS feed is http://arksoft.libsyn.com/rss Also see OOP and Java and Behavior, Code Blocks, Modules, Program Logic What I talk about Other types of classes, Error assert keyword and AssertionError can turn off with compiler option debugging using System.out.println(); serializable keyword Also, need to explain that you do not have to extend an abstract class to use its static members. Also, it’s a compile-time error to try to have an abstract static method or member. explain java arrays, no 2 dimensioned arrays, only arrays of arrays java, javax, and org Core Packages java applet applet is a java.awt.Panel start, stop, init, destroy methods to play sound methods for loading images other utility type methods ...

Arksoft Podcast Episode 4 – The Software Development Process

The Software Development Process RSS feed is http://arksoft.libsyn.com/rss What I talk about Beginning and growing your application Errors and debugging your application Testing and unit testing your application Code repositories Ant build tool Commenting your application Rewriting and refactoring Agile methodology Managing productivity And more.

Arksoft Podcast Episode 3 – Behavior, Code Blocks, Modules, Program Logic

Behavior, Code Blocks, Modules, Program Logic Code logic is the engine behind your application. RSS feed is http://arksoft.libsyn.com/rss What I talk about Code blocks, which are statements between the {   } curly braces. Code indent and nested or nesting code blocks. Statements. Assignment statements. Methods used as functions. Methods run as commands. Local variables and visibility or scope. Branching logic or decision making such as if else or switch case For loops, while loops. Break, continue and how they are not the evil goto commands you want to use. Anonymous classes Try catch exception handling Throwing exceptions

Arksoft Podcast Episode 2, What is a Java Application, Class and Object

Java Applications, Classes and Objects. Classes and Objects are the basis for all Java Programs. RSS feed is http://arksoft.libsyn.com/rss In this episode I give you a lot of meat to digest. I talk about What is a Java Application How the JVM starts up and loads classes How classes are unloaded. What is a Java Class and how are they Defined Class Header and Body and Types of Classes Fields and data types. Method Header and Body and Types of Methods Constructor Methods and the main method. Inheritance and Interfaces Encapsulation and information hiding. What is a Java Object How to instantiate an Object I forgot to talk about Garbage Collection so that will be in the beginning of the next episode. Casting objects to any of its parent types. Is-a and has-a relationships Pass by value vs pass...

Arkosft’s Podcast Episode 1- About Arksoft

About Arksoft and The Vision Arksoft will become Software Developer Zone .com RSS feed is http://arksoft.libsyn.com/rss What I tell you about About myself Larry Gray Plans for Arksoft and the ideas behind it. Each of the features on the web site. community membership features.