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Arksoft Podcast Episode 7-Java 2D Game Programming

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I talk about books that I have been reading. I discuss techniques and concepts related to 2D game programming using Java. Though much of this content is about game development in general and only a small part is directly about Java or exact coding.

Books that I talk about..

  • Black Art of Java Game Programming
  • Black Art of 3D Game Programming C
  • Building a 3D Game Engine C++
  • Fundamentals of 2D Game Programming with Java

As far as techniques go, there is too much to list, but here are a few.

  • What Matrix math is used for..
  • What Vector math is used for..
  • Screens
  • Scrolling
  • Collision Detection
  • Images and Sprites
  • Animation
  • Turn Based vs Real Time
  • Sound
  • And more.

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