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Arksoft Podcast Episode 7-Java 2D Game Programming

2D Game Programming using Java

I talk about books that I have been reading. I discuss techniques and concepts related to 2D game programming using Java. Though much of this content is about game development in general and only a small part is directly about Java or exact coding.

RSS feed is http://arksoft.libsyn.com/rss

Also, see 3D Game Engines using Java

Books that I talk about...

  • Black Art of Java Game Programming
  • Black Art of 3D Game Programming C
  • Building a 3D Game Engine C++
  • Fundamentals of 2D Game Programming with Java

As far as techniques go, there is too much to list, but here are a few.

    What Matrix math is used for...

  • What Vector math is used for...
  • Screens
  • Scrolling
  • Collision Detection
  • Images and Sprites
  • Animation
  • Turn Based vs Real Time
  • Sound
  • And more.

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